Lithography
What is the main cause of "flare", a problem in EUV lithography?
- ASlight roughness of mirror surfaces scatters light so that it reaches areas that should be dark
- BThe resist burning
- CThe wafer rotating
Show answer and explanation
Answer: A. Slight roughness of mirror surfaces scatters light so that it reaches areas that should be dark
Because the EUV wavelength is very short, even atomic-scale roughness on mirror surfaces scatters light. The scattered light spreads over areas that should be dark, lowering image contrast and causing dimensional variation. This is called flare and is handled with corrections that depend on pattern density, among other measures.
- A. Correct. Light scattered by mirror surface roughness is the cause.
- B. It is not the resist burning.
- C. Wafer rotation is irrelevant.