Waterfall vs Agile: Planning, Handling Change and Project Fit
The waterfall model is a development model that proceeds through requirements definition, design, programming and testing in order from upstream to downstream, in principle moving to the next phase only after the deliverables of the previous phase are finalized. Because the whole plan is set at the start, progress and cost are easy to manage, but errors in requirements found in later phases cause a lot of rework. Agile development is an umbrella term for approaches that repeat short iterations of a few weeks, build working software each time, take in users' feedback and revise the plan as requirements change; Scrum and extreme programming (XP) are typical methods. Waterfall fits when requirements are clear and stable, and agile fits when requirements change easily and you want to deliver usable features early.
| Aspect | Waterfall model | Agile development |
|---|---|---|
| How the phases proceed | Requirements → design → programming → testing, each done once, in order from upstream | Short iterations (sprints in Scrum) containing planning, design, implementation and testing, repeated many times |
| Planning | Scope, schedule and cost of the whole project are set at the start, and work follows that plan | A rough direction is set, and the plan is revised each iteration, highest-priority items first |
| Handling requirement changes | Changes after the previous phase's deliverables are finalized cause a lot of rework and go through a change-management procedure | Change is assumed and is easily taken into the plan for the next iteration |
| When working software appears | Mainly near the end of development; delivered all at once after testing | Every iteration produces working software (an increment, in Scrum) |
| When testing happens | After programming: unit, integration, system and acceptance testing in order (matched to design phases in the V-model) | Every iteration; changes are often checked each time with automated tests and continuous integration |
| Documentation | Requirements specifications, design documents and so on are written for each phase and finalized through reviews | Working software is valued, and documentation is often limited to what is needed |
| Customer involvement | Mainly at the initial requirements definition and the final acceptance testing | Reviews the product every iteration and gives feedback; in Scrum, the product owner sets the priorities of what to build |
| Progress tracking | Measured by completed phases and deliverables; easy to manage with a WBS and Gantt charts | Measured each iteration by features that are finished and working |
| Projects that fit | Clear, stable requirements; specifications that must be fixed early alongside hardware; contracts that must fix scope and cost up front | Requirements that change easily, or new services where you want to check user reactions while building |
Figures are typical orders of magnitude and vary by process generation and product.